The Heatpipe Mod on XPPort-II (11/11)


WCPUID analysis

Recently, I managed to buy a Samsung PC2700 512MB DDR-SDRAM (CTL version) that would replace the two KingMax 256MB memory modules. The KingMax failed to make past 170.8MHz even with voltage at 3.2V, and I considered it to be one of the hindrance factor. Now with the Samsung module, I could hit 180.0MHz at fastest memory timings at 3.0V.

To gauge the performance gained, I used MadOnion's 3DMark 2001SE. The following scores were posted without overclocking the video card:

170.8MHz FSB: 10035
180.0MHz FSB: 10447


The FSB increase alone accounted for approximately 400 points of increase. Keeping this in mind, the following scores are the best results obtained under the configuration before and after the mod, while having the same video card driver:

Old Best: 10800
New Best: 11522


3DMark score

Even considering the FSB boost, the new best score beats the old score by at least 300 points, having an overall increase of 700 points. This is sufficient enough to put my system within top five machines configured with AthlonXP 1.55GHz or less and with GeForce4 Ti4200. Considering that most of the high-scoring machines used the Detonator 40.41 driver, which puts out around 300 to 1000 points more than the 29.42 driver I used, I might be able to rank at the top once I get this driver working properly. :-) Note that this score is currently the highest possible score while having the system completely stable. I might be able to squeeze a few more points while compromising stability just to the point that 3DMark barely completes, but that goes against my philosophy...

To conclude, the installation of the heatpipes in the system increased the stability of the overall components while boosting enough headroom to overclock even further to get new performance limits thanks to the lowered temperature provided through efficient cooling. It was something that a cramped up system like mine with limited airflow had just needed.

The Heatpipe Mod on XPPort-II (10/11)


Ramsinks installed on the front side

And the front side gets its share of the ramsinks. One of the ramsinks are slanted here, too, but to avoid the heatpipe next to it this time. Overall, most of the ramsinks get a good coverage of the chips despite the obstacles.

Finalized look of the heatpiped system

Finally, all heatsinks and heatpipes are installed into the system. The PSU heatpipe system spreads the heat away from the video card, while the video card's heatpipe system cools the GPU with an active AMD-logo'ed fan. Ramsinks support texture memory overclocking. It looks pretty spiffy, but ultimately, the verdict lies in how far I can push it.

The Heatpipe Mod on XPPort-II (9/11)


It may be okay to run without ramsinks at standard settings, but obviously, I need to do some overclocking and those bare chips won't stand the heat that it gets out once I crank up the MHz. It's time for some ramsink action!

Ramsinks are ready to be installed

The black heatsinks that you saw a while ago was now nicely cut into three pieces each. It's nice to live next to the campus that has the hacksaw in the workshop. :-) I prepared a pair of Zalman's colour-coded thermal adhesives for the attachment and cleaned up the surface of the memory chips with lint-free cloth.

Ramsinks installed on the back side

The back side now has the ramsinks installed. The top one had to be slanted to cover the memory chip properly while avoiding the heatpipe cooler.

The Heatpipe Mod on XPPort-II (8/11)




All three bases were installed according to the shape of the heatpipe. The heatpipe is the same thing that are used in the Zalman video card heatpipe coolers; straight from their heatpipe manufacturing facility. The only difference is that I had requested a specific 90-degree bend like this, instead of the usual 180-degree bend.



To finish up, I used the heatsinks from the ZM50-HP. The top left one is the front side heatsink, and the bottom ones are the back side heatsinks. With these three heatsinks acting as one through the heatpipe, I can efficiently spread and dissipate heat, far better than the copper heatsink that used to take place, while actually weighing almost the same. In fact, now I can touch the heatsink without the fear of getting a burn. This was immediately noticeable in the video card, as now the 3D game screen does not show any anomalies even without having the ramsinks attached like the picture above. That's how cooler it is now.

The Heatpipe Mod on XPPort-II (7/11)


The bulk of the components that were not used for the video card heatsink were to be used to cool something that had been a relatively big problem for my system, and it actually does have to do with cooling the video card a bit, too.



This is the close-up of the PSU (power supply unit) which provides electrical power to my system. This is a powerful 300W model that is fit into a relatively small form factor, and was originally intended for use in 1U servers. Due to the high capacity, though, the aluminum heatplate connected to the regulators tend to get very hot, to around at least 80C, and is probably sufficient enough to cook an egg, literally. In the picture above, I had attached a copper heatsink to combat this glaring heat problem, but this proved to be of little help since there's no fan on this thing and it couldn't get the heat dissipated well, having too small a surface area for sufficient natural convection cooling.

Now, if you look at the area just above the PSU, you will notice that the video card literally sits on top of it very closely. Obviously, the heat generated from the heatplate will affect the video card and it gets unintentionally hot. This would not only hamper the reliability of the video card, but also its overclockability. I needed a better way to cool the PSU.



It was rather difficult to remove the copper heatsink that I had attached. Apparently, I attached this thing almost too well. I was afraid I might break the case trying to remove it, but I managed to do it without much drama while having the PSU heated up. After the removal, I started installing the heatsink bases that would hold the heatpipe and the heatsinks into place.

Copyright (C) 1996-2025 Woo-Duk Chung (Wesley Woo-Duk Hwang-Chung). All rights reserved.